# BitVid Bridge — cross-platform streaming helper app — Dev Plan Companion to **`docs/live-publish-plan.md`** (#16c) — this expands its **Phase 7 (Local Bridge app)** into its own plan. The Bridge is the piece that fills the one gap a static web client can't: **receiving and routing live media** on the creator's machine. Status: **FUTURE / exploratory — all design decisions LOCKED** (maintainer accepted every recommendation). Sequenced after the #16c Media Node MVP; the Bridge and the server-side Media Node share one codebase (DECISION 7). Goal (maintainer): a **super-simple, easy-to-install, easy-to-use** cross-platform app (Windows / macOS / Linux) that makes going live on bitvid turnkey. --- ## Core decision The Bridge is a **local media receiver + router**, not a Nostr identity holder. It pairs a **native media core** (receive/record/restream/upload) with an **embedded bitvid "Studio" webview** that does all Nostr signing. The two stay logically separated inside one app: ``` BitVid Bridge (one installable app) ├── Native media core → RTMP/SRT/WHIP ingest, HLS/WebRTC out, record, restream, │ S3 upload (never sees the Nostr key) └── Embedded Studio webview → bitvid client that signs NIP-53 + publishes VOD (talks to the core over in-app IPC, not localhost HTTP) ``` **Why an embedded webview instead of "the website controls a localhost server":** it solves two hard problems at once — 1. **No browser↔localhost pain.** An HTTPS page calling `http://127.0.0.1` hits mixed-content + Private-Network-Access preflight/permission rules. In-app IPC (Tauri commands / Wails bindings) sidesteps all of it. 2. **Signing stays in the web layer.** The webview is a bitvid client, so it signs exactly as the browser does; the native core never touches the key. This honors the publish plan's Rule 1 ("BitVid signs; Bridge routes") while still being one self-contained app. **When you don't need the Bridge at all:** OBS → the public Media Node works for a basic stream. The Bridge earns its place via multi-restream, local recording, hardware/appliance input, and turnkey UX — and later, built-in capture (no OBS). --- ## Decisions — ✅ ALL LOCKED The maintainer accepted every recommendation below; each *Recommendation* line is now the **locked choice**. Summary: | # | Decision | Locked | |---|----------|--------| | 1 | App framework | **Wails (Go)** — one Go binary for desktop + headless node (ties to D7); Tauri was the close alt | | 2 | Control model | **Embedded Studio webview** primary; optional localhost API later | | 3 | Capture vs receive | **Receiver-first MVP**; built-in capture as a fast-follow (Phase 5) | | 4 | Webview signer | **NIP-46 + encrypted-nsec**, NIP-46 preferred | | 5 | Ingest protocols | **RTMP for MVP**; SRT + WHIP later | | 6 | Recording upload | **Bundled rclone** (multi-provider, resumable) | | 7 | One codebase, two modes | **Yes** — desktop Bridge == self-hosted Media Node run `--headless` | | 8 | Transcode | **Pass-through only** (`-c copy`) | | 9 | Code signing | **Project owns** Apple notarization + Windows cert (budgeted) | | 10 | License / telemetry | **Match bitvid; no telemetry by default** | D1 resolves to **Go/Wails** specifically because D7 (one codebase, two modes) is a "yes": a single Go binary serves the desktop Bridge (with UI) and the headless self-hosted Media Node — Go being MediaMTX's own language makes that clean. > **DECISION 1 — App framework.** Go/**Wails** vs **Tauri** vs Electron. > *Recommendation: **Wails (Go)** or **Tauri (Rust)** — both give a web UI (reuse > bitvid's components/tokens) and small binaries; Electron is ~100MB+ and heavy, > against "simple install." Slight lean **Wails/Go**: the media stack is Go-native > and **MediaMTX is written in Go**, so it's one language, one small static binary, > trivial cross-compile. Tauri is a very close second with a more mature app-shell > + updater. Pick based on team comfort (Go vs Rust).* > **DECISION 2 — Control model.** Embedded Studio webview (self-contained app) vs > website-drives-localhost-API vs both. > *Recommendation: **embedded webview primary** (dodges PNA/mixed-content + keeps > signing in the web layer). Optionally expose a **localhost API later** for people > who want to drive it from the bitvid website (with the PNA/CORS work done then).* > **DECISION 3 — Capture vs receive.** MVP receives (OBS/hardware → Bridge) vs push > built-in screen/camera capture earlier. > *Recommendation: **receiver-first MVP** — works with the OBS/encoders people > already have and ships fast. **Built-in capture (no OBS)** is the "super simple" > headline but is effectively a mini-OBS (encoder is hard) → make it a fast-follow > phase, not MVP.* > **DECISION 4 — Signer support in the Bridge webview.** Since the webview signs, > which login methods? **NIP-46 remote signer** (no key on device — safest), the > **encrypted-nsec** flow the web app already has (key encrypted on-device), or > both. NIP-07 extensions generally aren't available inside an app webview. > *Recommendation: **both NIP-46 + encrypted-nsec**, NIP-46 preferred/first. Reuse > the web app's existing session/signer code so there's nothing new to audit.* > **DECISION 5 — Ingest protocols for MVP.** RTMP only, or RTMP + SRT + WHIP. > *Recommendation: **RTMP for MVP** (universal — OBS/hardware all speak it), add > **SRT** (better over lossy networks) and **WHIP** (WebRTC ingest, low latency) > in a later phase. MediaMTX supports all three, so it's mostly UI/config.* > **DECISION 6 — Recording upload mechanism.** Bundle **rclone** (one binary, > speaks R2/B2/S3/MinIO + resumable) vs a native S3 SDK in the core vs reuse > bitvid's browser S3 upload from the webview. > *Recommendation: **rclone** bundled as a sidecar — dead-simple multi-provider > support + resumable uploads of large recordings, matches the storage providers > bitvid already supports. Native SDK only if we want to drop the extra binary.* > **DECISION 7 — One codebase, two modes?** The server-side **Media Node** (#16c) > and the local **Bridge** are ~the same thing (MediaMTX + session API + upload + > restream). Build **one codebase that runs headless (Media Node) or with the > embedded UI (Bridge)?** > *Recommendation: **yes** — "self-host the Media Node" (publish-plan DECISION 1b) > becomes literally "run the Bridge in `--headless` mode on a VPS." Big reuse win; > steers DECISION 1 toward Go (server + desktop from one Go binary).* > **DECISION 8 — Transcode.** Pass-through (`-c copy`) only, or offer local > transcode profiles? > *Recommendation: **pass-through only** (same as the publish plan). Require > H.264/AAC in; the Bridge repackages/forwards without re-encoding — keeps CPU low > and the app light. Transcoding is a later, opt-in power feature.* > **DECISION 9 — Code signing + distribution ownership.** "Easy install" *requires* > **Apple notarization** (Developer ID — or macOS Gatekeeper blocks it) and a > **Windows Authenticode cert** (or SmartScreen scares users). Who holds the certs > and pays (~$99/yr Apple + Windows cert)? Linux = AppImage + `.deb`/`.rpm` > (no signing gate). *Recommendation: the project owns the certs; budget for them — > this is the true cost of "easy to install," not optional.* > **DECISION 10 — License / telemetry.** Open-source license (match bitvid's) and > **no telemetry by default** (opt-in crash reports at most). *Recommendation: > same license as bitvid; privacy-first, opt-in only.* --- ## Architecture ``` BitVid Bridge ├── App shell (Tauri/Rust or Wails/Go) DECISION 1 │ └── Embedded Studio webview (bitvid client, signs NIP-53/VOD) DECISION 2,4 ├── Native media core │ ├── MediaMTX (bundled sidecar) → ingest RTMP/SRT/WHIP, HLS/WebRTC out, record │ ├── FFmpeg (bundled) → copy-forward restreams (-c copy) DECISION 8 │ └── rclone (bundled) → upload recordings to R2/B2/S3/MinIO DECISION 6 ├── Session/state manager → LiveSession model, status, tokens ├── IPC bridge → webview ↔ core (Tauri cmds / Wails bindings) └── (optional) localhost API → for website control, later DECISION 2 ``` - **Media core = a local Media Node.** Same engine as the server-side node (#16c), which is why DECISION 7 (one codebase, two modes) is attractive. - **Stream keys / ingest URLs never leave the device** and never go into Nostr; the webview only ever publishes the *playback* URL. - **Status → Nostr:** MediaMTX hooks fire `input_connected / input_live / input_lost / recording_finalized / upload_complete`; the core forwards these to the webview over IPC; the **webview signs** the corresponding NIP-53 update (planned → live → ended + recording). --- ## UX flow (the "super simple" target) ``` 1. Install (signed installer / AppImage). DECISION 9 2. Open app → sign in (NIP-46 or encrypted nsec) in the Studio webview. DECISION 4 3. Fill title/thumbnail/tags → "Prepare stream" (publishes status=planned). 4. App shows one of: a. RECEIVE MODE: local ingest URL + key to paste into OBS/encoder. DECISION 3 b. (later) CAPTURE MODE: pick a screen/window/camera → "Go Live". 5. Encoder connects → core detects input → webview publishes status=live. 6. (optional) toggle restream outputs (YouTube/Twitch/zap.stream). DECISION 5 7. "End" → status=ended → core finalizes recording → uploads → webview offers "Publish recording as a BitVid video" (archive→VOD). ``` The whole point: **one window, sign in, go live, done** — and the recording becomes a normal bitvid video automatically. --- ## Cross-platform packaging - **Windows:** signed `.msi`/`.exe` (Authenticode). Auto-update. - **macOS:** signed **+ notarized** `.dmg` (Developer ID) — mandatory. Universal (arm64 + x86_64). - **Linux:** **AppImage** (zero-install portable) + `.deb`/`.rpm`; consider Flatpak. - **Bundled binaries per-platform:** MediaMTX, FFmpeg, rclone. FFmpeg is the size hog (~50–80MB) — ship a **minimal build** (only the muxers/protocols we use: flv/rtmp/mpegts/hls/webrtc, aac/h264 passthrough) to keep the installer lean. - **Auto-updater** (both Tauri and Wails have one) with signed release artifacts. --- ## Phases - **Phase 0 — Shell + media core (foundational).** App skeleton (DECISION 1), bundle + supervise MediaMTX, embedded Studio webview, webview↔core IPC, signed dev builds on all three OS. Sign-in works (DECISION 4). - **Phase 1 — Receive → BitVid (the MVP).** Local RTMP ingest; copy-forward to the BitVid Media Node; publish planned→live→ended NIP-53 from the webview driven by MediaMTX input hooks. "OBS → Bridge → bitvid, one window." - **Phase 2 — Record → archive → VOD.** Local recording, finalize, rclone upload to the user's storage, manifest → webview publishes a normal bitvid video (reuses the `s`-tag/info.json/30078 flow). Optional torrent/webseed for full WebTorrent VOD. - **Phase 3 — Multi-restream (`FEATURE_LIVE_RESTREAM`).** One input → many outputs (YouTube/Twitch/zap.stream/custom RTMP/SRT), copy-only, per-output status + retry/backoff. Keys stay local; optional public mirror links as `r` tags. - **Phase 4 — Turnkey UX + packaging.** One-click go-live, OBS auto-config or OBS-WebSocket control, signed/notarized installers + AppImage, auto-update. - **Phase 5 — Built-in capture (no OBS).** Screen/window/camera capture + encode inside the app (`getDisplayMedia`/`getUserMedia` → WebCodecs/FFmpeg). The "super simple" headline: go live with no external encoder. - **Phase 6 — SRT/WHIP ingest + WebRTC low-latency** (DECISION 5). - **Phase 7 — Headless "Media Node" mode + hardware / "BitVid Box".** Run the same binary headless as the self-hosted Media Node (DECISION 7); harden for appliance/headless use — the seed of a physical device. --- ## Engineering rules (invariants) 1. **The native core never sees the Nostr key.** Only the webview signs. 2. **Ingest URLs/keys stay on the device; only playback URLs reach Nostr.** 3. **Pass-through first** — copy H.264/AAC, don't transcode (DECISION 8). 4. **Reuse bitvid's web client** for the Studio webview (session, signer, publish, upload-modal-style VOD flow) — minimize net-new signing/auth code. 5. **Optional, not required** — a creator can still stream OBS → public Media Node without the Bridge; the Bridge only *adds* convenience/power. --- ## Risks / watch-items - **Code signing is the real "easy install" cost (DECISION 9).** Apple notarization + Windows cert are non-negotiable for a frictionless install and cost money + setup. Budget for them up front. - **Bundle size vs simplicity.** MediaMTX + FFmpeg + rclone add up; a minimal FFmpeg build and per-platform packaging keep it reasonable, but it won't be tiny. Trade-off vs "super light." - **Built-in capture is a mini-OBS (DECISION 3/Phase 5).** Reliable capture + encode across GPUs/OSes is genuinely hard — don't let it block the receiver MVP. - **Signing during long streams.** Same issue as the publish plan (DECISION 2 there): the webview must stay running to sign status updates + heartbeats; handle sleep/crash gracefully (NIP-53 treats no-update-in-~1h as ended). - **Webview signer support.** NIP-07 extensions typically aren't present in an app webview → lean on NIP-46 / encrypted-nsec (DECISION 4). - **Encoder compatibility.** Pass-through needs H.264/AAC + sane keyframes; detect + warn on incompatible input rather than failing silently. - **Scope creep.** This app can sprawl (capture, transcode, appliance). Ship the receiver MVP (Phase 0–1) first; everything else is additive. --- ## Sources - **MediaMTX** (ingest/playback/record/forward/control API): https://mediamtx.org/docs/kickoff/introduction - **OBS WebSocket** (built into OBS 28+): https://obsproject.com/kb/remote-control-guide - App frameworks: [Tauri](https://tauri.app/) · [Wails (Go)](https://wails.io/) · packaging binaries (MediaMTX, [FFmpeg](https://ffmpeg.org/), [rclone](https://rclone.org/)). - Companion plans: `docs/live-publish-plan.md` (#16c, this expands its Phase 7), `docs/live-ingest-plan.md` (#16, watch side + P2P-assisted HLS). - bitvid code reused by the Studio webview: session/signer (NIP-46 + encrypted nsec), the upload/publish flow, `js/utils/storagePointer.js` (`s`-tag → `.info.json`) for archive→VOD.