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bitvid Design System Primitives

bitvid's visual language is now powered by Tailwind utilities backed by our design tokens. This document lists the primitives available via css/tailwind.source.css, how they behave across states, and when to mix them with Tailwind utilities.

Feature Flag Rollout

The new design system ships behind the FEATURE_DESIGN_SYSTEM runtime flag defined in js/constants.js. Deployments should keep the flag disabled (false) until the new primitives are ready for broad adoption.

  • Default state: FEATURE_DESIGN_SYSTEM is false, so templates render with data-ds="legacy" on root containers.
  • Runtime toggle: Set window.__BITVID_RUNTIME_FLAGS__.FEATURE_DESIGN_SYSTEM = true (or call setFeatureDesignSystemEnabled(true)) to opt into the new primitives. The entrypoint automatically updates every [data-ds] container to data-ds="new" and notifies controllers.
  • DOM contract: Templates and partials must include data-ds on their root elements. Controllers should rely on the designSystem context (see js/designSystem.js) before attaching classes or behaviors that only exist in the new system.

Theming

[data-theme] contract

The default experience renders the production dark palette. Pages and embeds can opt into alternates by setting the data-theme attribute on the <html> (or any ancestor that wraps the component). data-theme="light" promotes the light tokens defined in css/tokens.css, swapping surface, panel, border, muted, and overlay colors while keeping semantic accents consistent. Omit the attribute or set it back to default to inherit the dark baseline. Reserve additional theme keys (for example, data-theme="contrast") for upcoming accessibility palettes—the same hook will activate them once their tokens land. When scoping components inside legacy templates, prefer wrapping the smallest possible container so downstream shims continue to function.

Token overrides & experiments

Tokens are sourced from css/tokens.css and consumed as CSS custom properties. To try temporary overrides—such as custom backgrounds for a partner landing page—stack a higher-specificity selector and reassign the variable without hard-coding literal colors:

.landing[data-theme="light"] {
  --color-bg-page: var(--color-bg-surface);
  --shadow-card: 0 10px 40px rgba(12, 14, 23, 0.25);
}

Limit overrides to variables defined in css/tokens.css and document any long-lived changes in this file so the design tokens remain the source of truth. Feature-flagged experiments should wrap overrides in a data-flag-<name> selector or toggle them via controller logic so the defaults remain stable when the flag is off.

Previewing themes

The design-system kitchen sink (docs/kitchen-sink.html) exposes a theme switcher that mirrors the production toggle contract. Use the "Theme" select menu in the header to flip between default, light, and any preview keys (for example, contrast). This control updates document.documentElement.dataset.theme at runtime, letting you verify hover/focus/disabled states without redeploying. When authoring new palettes, add them to css/tokens.css, confirm the kitchen-sink toggle picks them up, and record before/after screenshots for review so the CI snapshots have clear context.

Focus Handling

All interactive primitives mix in the shared .focus-ring helper. It removes default outlines and applies a branded ring using focus-visible only. When building bespoke components, add .focus-ring to your root interactive element or replicate its rules:

<button class="focus-ring inline-flex items-center gap-2 ...">Label</button>

The helper includes:

  • focus-visible:ring-2 with ring-info and ring-opacity-70
  • focus-visible:ring-offset-2 with an offset on bg-surface
  • focus-visible:transition-shadow using the tokenized duration-fast easing curve

Never hide focus styles without providing an accessible alternative.

Motion Guardrails

Motion inventory

The rg "transition" audit surfaces the components that animate by default. Keep this list in sync when new motion primitives land:

  • Buttons: .btn and .btn-ghost transition their backgrounds, borders, and shadows using the shared token durations. 【F:css/tailwind.source.css†L18-L55】
  • Cards and watch history: .card, .watch-history-card, and their nested controls use hover/focus transitions plus optional entry animations via data-motion="enter". 【F:css/style.css†L182-L185】【F:css/tailwind.source.css†L196-L247】
  • Popovers: .popover__panel fades and scales between [data-state] values. 【F:css/style.css†L150-L166】
  • Modals: .bv-modal__panel, .video-modal__panel, and .player-modal__content animate in concert with the modal nav/header layout helpers. 【F:docs/kitchen-sink.html†L335-L391】【F:css/style.css†L335-L468】
  • Feedback & loading: .progress-bar-fill, .status-spinner--inline, and .status-banner .status-spinner communicate state changes with width transitions or spin animations. 【F:css/style.css†L532-L695】
  • Sidebar controls: .sidebar-nav-link, .sidebar-dropup-trigger, .sidebar-collapse-toggle, and related chevrons/toggles translate, fade, and resize during rail expansion. 【F:css/style.css†L889-L1147】

Reduced-motion policy

  • A consolidated @media (prefers-reduced-motion: reduce) block now zeroes out transition and animation durations globally, removes motion-only transforms, and leaves opacity state changes in place so surfaces still show and hide instantly. 【F:css/style.css†L287-L339】
  • Motion tokens also collapse to 0s inside Tailwind's component layer so the primitives (.btn, .card, .popover__panel, watch-history tiles) inherit the same behaviour without per-selector overrides. 【F:css/tailwind.source.css†L229-L270】
  • Spinners fall back to static indicators when reduced motion is requested, while focus rings remain intact because the underlying styles are unaffected—only the timing curves are reset. 【F:css/style.css†L329-L339】
  • When adding a new animated component, register its selector in this block (or reuse the tokenised durations) so reduced-motion users never see unintended transitions. Document the addition here alongside the inventory.

Component Primitives

Buttons

Class Description
.btn Primary action button (bg-primary, white text). Hover lifts to bg-info-strong, focus pushes to bg-info-pressed, disabled reduces opacity.
.btn-ghost Framed secondary action. Transparent by default with subtle border, fills with bg-panel-hover on hover/focus.

Both buttons:

  • Use .focus-ring internally
  • Include pointer-blocking and opacity changes on :disabled
  • Are uppercase with wide tracking to match our existing CTA styling

Mix in Tailwind utilities for icon spacing (gap-3), sizing (px-lg, py-sm), or layout (w-full). Avoid overriding colors unless introducing a new semantic variant.

Variants & Toggle States

  • Apply data-variant="critical" to .btn-ghost when rendering destructive affordances (for example, "Remove variant" pills inside repeater rows). The primitive swaps the border and text colors to the critical palette and deepens the fill on hover/focus.
  • Toggle groups can rely on [aria-pressed="true"] or data-state="active" without extra utilities. When a .btn-ghost reports an active state it automatically promotes to the filled primary style.
<div class="inline-flex items-center rounded-full bg-panel/80 p-1" role="group">
  <button class="btn-ghost flex-1" type="button" aria-pressed="true">Custom</button>
  <button class="btn-ghost flex-1" type="button" aria-pressed="false">Cloudflare</button>
</div>

Badges

.badge renders an inline pill (bg-panel, uppercase text). Opt into semantic variants with data-variant="info", data-variant="critical", or data-variant="neutral". Layer on utilities for icon alignment or truncation.

Cards

.card is the base surface for grid items and panels:

  • Rounded corners (rounded-lg) and bg-card
  • Token shadows on hover
  • Focus states reuse .focus-ring
  • Accepts data-state="private" | "critical" | "disabled" for special treatments

Combine with padding utilities per layout. Interactive cards should maintain cursor-pointer manually (see legacy shim example below) until templates adopt dedicated controller classes.

2025-10-11 update: The legacy .video-card* shim selectors were removed. Video grids should now render plain .card elements and opt into semantic variants via data-state, data-alert, and data-motion attributes. Runtime code no longer maps the deprecated classes, so older selectors will not receive token updates.

Form Inputs

.form-control is the base primitive for text entry surfaces. It handles layout (block, w-full), rounded corners, subtle borders, muted placeholders, and the shared focus ring. Hovering deepens the border, focus highlights with border-info-strong, :invalid raises a critical border, and :disabled mutes the field while blocking pointer events.

Specialisations reuse .form-control:

  • .input – Standard single-line text input.
  • .textarea – Multi-line input with a minimum height (min-h-[8rem]) and resize-y enabled.
  • .select – Native <select> element with appearance-none, an integrated arrow glyph, and consistent spacing (pr-10).

All three share hover, focus-visible, disabled, and invalid treatments. Layer on utilities (h-12, text-lg, icon padding) as needed without re-declaring tokens.

<form class="bv-stack bv-stack--tight" aria-labelledby="zapAmountLabel">
  <label
    id="zapAmountLabel"
    class="text-xs font-semibold uppercase tracking-wide text-muted-strong"
  >
    Zap amount (sats)
  </label>
  <input
    id="zapAmountInput"
    type="number"
    min="1"
    step="1"
    class="input"
    placeholder="Enter sats"
  />
  <button class="btn" type="submit">Send</button>
</form>

For toggles:

  • .checkbox resets native appearance, applies the token border/background, and swaps to the info palette when checked. The checkmark is rendered via ::after, and disabled states lower contrast while keeping the focus ring behaviour.
  • .switch renders a pill track with a translating thumb (::before). Apply [aria-checked="true"] or .is-on to move the thumb and recolor the track. Motion respects prefers-reduced-motion while maintaining the focus ring.

Modal Surface

  • .bv-modal anchors fixed overlays (full-viewport flexbox centered layout).
  • .bv-modal-backdrop applies the tokenized overlay color with blur.
  • .bv-modal__panel hosts modal content (bg-surface, shadow-modal, focus ring).

Compose them together when mounting new modal portals. If you need a drawer or sheet, start from these primitives and adjust spacing/positioning via utilities.

Modal Actions

Action rows in login, disclaimer, and upload flows now pair .btn-ghost and .btn directly. Layer layout utilities such as w-full or gap-3 without re-adding custom focus rings.

<footer class="modal-footer flex gap-3">
  <button class="btn-ghost flex-1" type="button">Cancel</button>
  <button class="btn flex-1" type="submit">Publish</button>
</footer>

Static modal partials (login, application, feedback, etc.) should call the helpers exported from js/ui/components/staticModalAccessibility.js—prepareStaticModal, openStaticModal, and closeStaticModal—to attach focus trapping, Escape/backdrop dismissal, and the shared data-open/html.modal-open toggles without duplicating controller logic.

Popovers

Use .popover as the relative anchor for floating content. Nest .popover__panel for the floating surface—it’s positioned with the shared helper, inherits the shared focus ring, and animates with opacity/scale tokens. Toggle [data-state="open"] on the panel to switch between the collapsed (opacity-0 scale-95) and expanded (opacity-100 scale-100) states.

<div class="popover">
  <button class="btn" type="button">Open filters</button>
  <div class="popover__panel" role="dialog" data-state="open">
    <p class="text-sm text-muted">Fine-tune the current feed using tags and duration filters.</p>
  </div>
</div>

Use the shared positioning helper (js/ui/utils/positionFloatingPanel.js) instead of manual utility offsets. It calculates placement, flips when the surface collides with the viewport, and clamps to an optional padding gutter—all while listening for scroll/resize events and using ResizeObserver when available. Call it with the trigger and panel elements, then invoke positioner.update() once the panel is visible:

import positionFloatingPanel from "../utils/positionFloatingPanel.js";

const positioner = positionFloatingPanel(triggerEl, panelEl, {
  placement: "bottom", // top | bottom | left | right
  alignment: "end",    // start | center | end (RTL aware)
  offset: 8,
  viewportPadding: 16,
});

panelEl.hidden = false;
panelEl.dataset.state = "open";
positioner.update();

Recommended container pattern:

  • Wrap the trigger and panel in .popover so the markup stays discoverable and inherits spacing tokens.
  • Leave the wrapper’s overflow visible; the helper defaults to position: fixed, so floating surfaces escape scroll containers without getting clipped. Opt into { strategy: "absolute" } if you intentionally want the panel constrained.
  • When tearing down a component, call positioner.destroy() to drop scroll/resize listeners.

The motion helpers defer to the global motion tokens so Task 5 can adjust timing globally without revisiting individual components. Animations respect prefers-reduced-motion by collapsing to opacity-only transitions.

Menus

.menu normalises list-based command menus with consistent padding. Pair it with .menu__heading for optional section labels, .menu__separator for dividers, and .menu__item for actionable rows. Each item supports hover, active (data-state="active"), and critical (data-variant="critical") palettes plus disabled fallbacks through either disabled or aria-disabled="true".

<div class="popover">
  <button class="btn-ghost" type="button">Command palette</button>
  <div class="popover__panel" role="menu" data-state="open">
    <div class="menu" role="none">
      <p class="menu__heading" role="presentation">Navigation</p>
      <button class="menu__item" role="menuitem">Search videos</button>
      <button class="menu__item" role="menuitem" data-state="active">Go live dashboard</button>
      <div class="menu__separator" role="separator"></div>
      <button class="menu__item" role="menuitem" data-variant="critical">Delete current draft</button>
      <button class="menu__item" role="menuitem" disabled>Switch profile (pro only)</button>
    </div>
  </div>
</div>

The helpers rely on layout utilities (flex, gap-*) so you can safely inject icons, shortcuts, or nested badges without restyling the base tokens.

Zap Popover

Compose .popover with a zap-specific panel variant when you need to surface the tipping form inline. Toggle data-state="open" on the .popover__panel and remove its hidden attribute when the dialog is visible. The data-variant="zap" hook reuses the frosted-glass styling defined in css/style.css.

<div class="popover">
  <button class="btn-ghost h-10 w-10 rounded-full p-0" type="button" aria-haspopup="dialog" aria-expanded="false">
    <img src="assets/svg/lightning-bolt.svg" alt="Zap" class="h-5 w-5" />
  </button>
  <div
    class="popover__panel card w-72 max-w-[calc(100vw-2rem)] space-y-4"
    role="dialog"
    aria-hidden="true"
    data-variant="zap"
    data-state="closed"
    hidden
  >
    <div class="flex items-center justify-between gap-4">
      <h3 class="text-xs font-semibold uppercase tracking-wide text-muted">Send a zap</h3>
      <button class="btn-ghost h-8 w-8 rounded-full p-0" type="button" aria-label="Close zap dialog">✕</button>
    </div>
    <form class="space-y-4">
      <label class="block text-xs font-semibold uppercase tracking-wide text-muted" for="zapAmountExample">
        Zap amount (sats)
      </label>
      <input id="zapAmountExample" class="input" type="number" min="1" step="1" inputmode="numeric" />
      <button class="btn w-full" type="submit">Send</button>
    </form>
  </div>
</div>

Grid Stack

.grid-stack offers gap tokens for dense layouts. Add data-variant="cards" for responsive card grids (grid-cols-1 → sm:grid-cols-2 → xl:grid-cols-3). Switch to data-orientation="vertical" for stacked flex columns that reuse the same spacing tokens.

Layout Helpers

  • .bv-stack creates a vertical flex stack with the default large gap (var(--space-lg)). Use it for page sections such as the watch-history summary blocks.
  • .bv-stack--tight reduces the gap to var(--space-md) while inheriting the .bv-stack flex behaviour. Combine the modifier when stacking smaller card fragments or form controls inside profile templates.
  • .bv-grid-video centralises the responsive video grid (repeat(auto-fill, minmax(20rem, 1fr))) with the standard gutter (gap-xl) and vertical padding (py-lg). Apply it to feed, subscriptions, and channel views instead of repeating inline grid rules.

Legacy Compatibility Shims

During migration we keep existing selectors alive by layering @apply calls in css/style.css. Notable shims:

  • #profileModal .profile-switcher* → .card, .badge, .btn-ghost

2025-10-11: The .video-card shim family was removed. Templates must emit .card elements with the appropriate data-state and data-alert attributes instead of relying on the legacy class names.

We continue to expose aliases such as .profile-switcher and nested variations (for example, .profile-switcher__item) so existing profile and admin controllers stay functional while downstream templates finish their migration. These shims live under the "Legacy component compatibility" section and will be removed once templates switch to the new primitives.

Update (Q1 2025): The modal shim that mapped .modal-container/.modal-content to the new primitives has been removed. All modal templates must mount .bv-modal, .bv-modal-backdrop, and .bv-modal__panel directly.

Shim removal checklist (Task DS-742):

  • Confirm no production templates emit .profile-switcher* selectors (owners: @ui-templates, @design-systems).
  • Verify the torrent beacon renders .card, .btn, .btn-ghost, and .input primitives with no fallback selectors (owner: @torrent-beacon).
  • Flip FEATURE_DESIGN_SYSTEM to true in staging and run kitchen-sink visual snapshots to ensure no regressions.
  • Delete residual @apply rules under "Legacy component compatibility" in css/style.css.
  • Announce the removal in release notes and update downstream embed documentation.

Owners: Design Systems Guild (@design-systems) with support from the Templates crew (@ui-templates) and the torrent beacon maintainers (@torrent-beacon).

Target removal release: 2025.04 mainline (aligns with the shim removal milestone tracked in DS-742). Audit usage after the Q1 2025 UI refresh and delete remaining shims no later than the April 2025 deployment window. At that point the compatibility layer will be removed once dependent feature flags confirm that no legacy selectors remain in production HTML.

Selector migration table

Legacy selector Replacement primitive(s) Beacon / app notes Feature-flag strategy
.video-card, .video-card__meta, .video-card--loading .card with data-state + utility classes Removed in web app; ensure beacon dashboards render .card with skeleton states instead of .video-card--loading. Ship markup updates behind FEATURE_DESIGN_SYSTEM, defaulting to legacy HTML until verified.
.profile-switcher, .profile-switcher__item .card rows + .btn-ghost toggles Keep shim until profile modal Reactors deploy; beacon does not consume this selector. Enable flag per environment after QA verifies profile modals in the kitchen sink.
.button, .button-danger (Skeleton) .btn, .btn-ghost[data-variant="critical"] Critical for torrent beacon—replace the Angular templates before removing Skeleton CDN. Roll out under FEATURE_DESIGN_SYSTEM in beacon build; leave fallback until beacon release 2025.03 ships.
.u-full-width, .input-text .input, .select, .form-control Applies to upload forms and beacon filter controls; also update tests that target legacy classes. Toggle per route: controllers read designSystem.isEnabled() before rendering new markup.
.modal-container, .modal-content .bv-modal, .bv-modal-backdrop, .bv-modal__panel Already removed in core app; verify beacon modals use the primitives before deleting helper styles. No flag required—templates should ship the primitives outright while flag protects unrelated surfaces.

Migration Notes (Q4 2024)

  • Modal templates across the app now mount .bv-modal, .bv-modal-backdrop, and .bv-modal__panel primitives directly. Controllers such as ProfileModalController and the upload modal orchestrator were updated to expect these primitives, so any new modal should follow the same structure for consistent accessibility and animation hooks.
  • The compatibility shim keeps the .profile-switcher selector family alive temporarily so third-party embeds and cached HTML fragments continue to render while operators redeploy updated templates. Keep the aliases until the April 2025 removal window above, then delete the shim and update any last callers to the new .card/.btn-ghost structure.

Beacon client migration

The torrent beacon now shares the Tailwind bundle used across bitvid. The standalone torrent/beacon.html drops Skeleton/FoA CDNs in favour of css/tailwind.generated.css, adopts the .card, .btn, .btn-ghost, and .input primitives, and relies on .bv-stack for spacing inside Angular partials. Inline SVG icons replace FontAwesome so controls stay lightweight while inheriting tokenised focus and hover states.

Angular templates under torrent/views/ should follow the refreshed structure:

  • Wrap primary sections in .card and layer Tailwind utilities for layout (grid, gap-xl, overflow-auto).
  • Use .input, .select, .btn, and .btn-ghost (with data-variant="critical" for destructive actions) instead of legacy .u-full-width, .button, or .button-danger classes.
  • Prefer token-backed utilities for spacing and typography (px-6, py-6, text-muted) over ad-hoc CSS.
  • Reuse the .spinner-overlay markup for async states so overlays stay consistent with the new palette.

When adding new torrent affordances, mirror the existing markup: inline 24×24 SVG strokes at 2px, .focus-ring on interactive anchors, and .bv-stack for vertical rhythm. This keeps the beacon aligned with the design system without reintroducing the deprecated Skeleton grid.

When to Mix Utilities

Use the primitives for foundation and lean on Tailwind utilities for:

  • Layout (flex, grid, gap-*, justify-*)
  • Sizing (w-*, h-*, min-w-*)
  • Typography tweaks (text-left, font-light)
  • State variations not yet encoded as tokens (e.g., success/neutral buttons)

Avoid re-declaring token values manually. If a new pattern repeats, promote it into a primitive or request new tokens to keep styling consistent.

Visual snapshot review workflow

Continuous integration captures Playwright-powered screenshots of docs/kitchen-sink.html (tests/visual/kitchen-sink.spec.ts) on every pull request. When a snapshot job fails:

  1. Read the diff produced by Playwright (attached as an artifact) and compare it with your local preview. The harness highlights per-pixel changes so reviewers can distinguish deliberate theme updates from regressions.
  2. Reproduce locally with npm run test:visual -- --update-snapshots to refresh the expected images after verifying the change in the kitchen sink. Always run the command with the same feature flag configuration used in CI (FEATURE_DESIGN_SYSTEM=true).
  3. Document the intent in the PR description (include before/after screenshots or reference the kitchen-sink toggle state) so reviewers and QA know the snapshot change is expected.

The design system doc is the single source of truth for reviewing these failures—if a diff contradicts the guidance above, treat it as a regression, request updates, and block the merge until the visual snapshot stabilises.