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- Replaced `innerHTML` usage in `Drawing.prototype.draw` (table fallback) with `document.createElement`, `appendChild`, etc. - Replaced `innerHTML` usage in `Drawing.prototype.clear` with `removeChild` loop. - Added `tests/qrcode_table_fallback.test.mjs` to verify the table generation logic in a simulated environment (JSDOM) without Canvas support. - Updated `package.json` to include `jsdom` in `devDependencies` (if it wasn't already there and committed, though I verified it is present after install). This change eliminates the potential for HTML injection vulnerabilities in the QR code generation library. Co-authored-by: PR0M3TH3AN <[email protected]>
45 lines
1.7 KiB
JavaScript
45 lines
1.7 KiB
JavaScript
import { test } from 'node:test';
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import assert from 'node:assert';
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import { JSDOM } from 'jsdom';
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test('QR Code Table Fallback', async (t) => {
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// Setup JSDOM
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const dom = new JSDOM(`<!DOCTYPE html><body><div id="qrcode"></div></body>`);
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// Override globals to simulate browser environment provided by JSDOM
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// We need to override what setup-localstorage.mjs might have set
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global.window = dom.window;
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global.document = dom.window.document;
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global.HTMLStyleElement = dom.window.HTMLStyleElement;
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global.HTMLElement = dom.window.HTMLElement;
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// Copy other properties if needed, but these should be enough for qrcode.js
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// Ensure CanvasRenderingContext2D is NOT defined to trigger the table fallback
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if (global.CanvasRenderingContext2D) {
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delete global.CanvasRenderingContext2D;
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}
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if (global.window.CanvasRenderingContext2D) {
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delete global.window.CanvasRenderingContext2D;
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}
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// Dynamically import the module to ensure it uses the current environment
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const { createQrCode } = await import('../js/utils/qrcode.js');
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const el = global.document.getElementById('qrcode');
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// Create QR code
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createQrCode(el, { text: "test", width: 100, height: 100 });
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// Verify table is used (this confirms we hit the refactored code path)
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const table = el.querySelector('table');
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assert.ok(table, "Table should be created when canvas is not supported");
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assert.ok(table.classList.contains('qr-code__table'), "Table should have correct class");
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const rows = table.querySelectorAll('tr');
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assert.ok(rows.length > 0, "Should have rows");
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const cells = table.querySelectorAll('td');
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assert.ok(cells.length > 0, "Should have cells");
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});
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