Files
bitvid/CLAUDE.md
T
thePR0M3TH3ANandClaude Opus 4.8 c1ae810776 chore: remove TORCH subsystem (no longer used)
Removes the TORCH task-locking/scheduler-memory subsystem in full:
- delete torch/ (4900+ files), torch-config.json, and tracked .scheduler-memory/
- drop torch:* npm scripts and the torch-lock dependency; regenerate
  package-lock.json (only torch-lock removed)
- strip the dead "TORCH Memory Integration" / "Task Claiming Protocol (TORCH)"
  sections from AGENTS.md and CLAUDE.md (agent coordination is now PR-based) and
  the torch/TORCH.md doc-table row
- drop the stale `torch` ignore entries from check-hex / check-inline-styles /
  check-design-tokens

Build + touched lints pass. Note: views/dev/agent-dashboard.html still embeds
the external TORCH dashboard URL — left in place (separate dev-tools view).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 20:11:26 -04:00

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# CLAUDE.md — AI Assistant Guide for bitvid
This document provides context and guidance for AI assistants working with the bitvid codebase. It explains the project structure, development workflows, conventions, and key architectural decisions.
---
## Project Overview
**bitvid** is a decentralized video sharing platform built on the Nostr protocol. It operates as a static client — no backend server, no custody of user keys, no server-side signing. All authentication and state management happens client-side or via connected Nostr signers.
### Key Technologies
- **Nostr**: Decentralized identity and event protocol (NIP-07, NIP-33, NIP-44, NIP-46, NIP-51, NIP-71, etc.)
- **WebTorrent**: P2P video streaming fallback
- **Tailwind CSS**: Utility-first styling with custom design tokens
- **Playwright**: E2E and visual regression testing
- **Node.js 22+**: Development environment
### License
GPL-3.0-or-later (see `LICENSE`)
---
## Codebase Structure
```
bitvid/
├── js/ # Main application JavaScript
│ ├── app.js # Main orchestrator (bitvidApp)
│ ├── nostr/ # Nostr protocol implementation
│ │ ├── client.js # Core Nostr client with signer adapters
│ │ ├── nip71.js # NIP-71 video note parsing
│ │ ├── sessionActor.js # Anonymous session actors for telemetry
│ │ └── adapters/ # NIP-07, NIP-46, nsec signer adapters
│ ├── services/ # Business logic services
│ │ └── playbackService.js # Video playback orchestration
│ ├── ui/ # UI components and controllers
│ ├── state/ # State management (cache.js)
│ ├── utils/ # Utility functions
│ ├── constants.js # Feature flags and WSS trackers
│ ├── config.js # Re-exports from instance config
│ ├── magnetUtils.js # Magnet URI helpers
│ ├── nostrEventSchemas.js # Event schema definitions (source of truth)
│ └── nostrClientFacade.js # Main Nostr client entry point
├── config/
│ └── instance-config.js # Deployment configuration
├── css/
│ ├── tokens.css # Design token definitions
│ ├── tailwind.source.css # Tailwind input file
│ └── tailwind.generated.css # Generated (gitignored)
├── tests/ # Test suites
│ ├── unit/ # Unit tests
│ ├── e2e/ # End-to-end tests
│ ├── visual/ # Visual regression tests
│ ├── nostr/ # Nostr-specific tests
│ └── moderation/ # Moderation feature tests
├── docs/ # Documentation
│ ├── nostr-event-schemas.md # Event schema reference
│ ├── playback-fallback.md # Playback architecture
│ ├── moderation/ # Moderation system docs
│ └── nips/ # NIP reference documentation
├── views/ # HTML view templates
├── components/ # HTML component templates
├── content/ # Markdown content (docs, roadmap)
├── torrent/ # WebTorrent integration
├── scripts/ # Build and utility scripts
└── .github/workflows/ # CI/CD configuration
```
---
## Essential Files to Know
| File | Purpose |
|------|---------|
| `AGENTS.md` | AI agent guide with architectural rules and mission |
| `KNOWN_ISSUES.md` | Pre-existing test failures and environmental quirks |
| `CONTRIBUTING.md` | Developer setup and contribution guidelines |
| `js/app.js` | Main application orchestrator (`bitvidApp`) |
| `js/nostr/client.js` | Core Nostr client with signer registry |
| `js/nostrEventSchemas.js` | **Source of truth** for all Nostr event schemas |
| `js/constants.js` | Feature flags and runtime configuration |
| `config/instance-config.js` | Deployment-specific settings |
| `js/testHarness.js` | Playwright test harness (`window.__bitvidTest__`) |
| `tests/e2e/helpers/bitvidTestFixture.ts` | Reusable Playwright fixture for agent testing |
| `scripts/agent/simple-relay.mjs` | Mock Nostr relay with HTTP seeding API |
| `docs/nostr-event-schemas.md` | Event schema documentation |
| `context/` | Agent working state: current goal, scope, assumptions (see AGENTS.md §15) |
| `todo/` | Agent task checklist with done/blocked sections (see AGENTS.md §15) |
| `decisions/` | Agent decision log: choices, alternatives, rationale (see AGENTS.md §15) |
| `test_logs/` | Agent verification log: commands run and results (see AGENTS.md §15) |
---
## Development Workflow
### Initial Setup
```bash
# Clone and install
git clone https://github.com/PR0M3TH3AN/bitvid.git
cd bitvid
npm ci # Use ci for exact lockfile deps
# Build (generates Tailwind CSS)
npm run build
# Start local server
python -m http.server 8000
# or
npx serve
```
### Before Every PR
```bash
# Required checks
npm run format # Format CSS/HTML/MD
npm run lint # All lint checks
npm run test:unit # Or use shards for faster feedback
# Recommended for UI changes
npm run test:visual
```
### Available Scripts
| Script | Purpose |
|--------|---------|
| `npm run build` | Full build (Tailwind + dist + verify) |
| `npm run build:css` | Regenerate Tailwind only |
| `npm run format` | Format with Prettier |
| `npm run lint` | Run all linting checks |
| `npm run lint:css` | CSS token validation |
| `npm run lint:inline-styles` | Block inline styles |
| `npm run lint:tokens` | Design token enforcement |
| `npm run lint:file-size` | Enforce file size limits |
| `npm run lint:innerhtml` | Enforce innerHTML baseline |
| `npm run audit` | Run design system audit |
| `npm run build:beacon` | Build torrent beacon assets |
| `npm run test:unit` | Full unit test suite |
| `npm run test:unit:shard1` | Shard 1/3 (faster local dev) |
| `npm run test:unit:shard2` | Shard 2/3 |
| `npm run test:unit:shard3` | Shard 3/3 |
| `npm run test:smoke` | Run critical path smoke tests |
| `npm run test:dm:unit` | Direct message unit tests |
| `npm run test:dm:integration` | DM integration tests |
| `npm run test:e2e` | Headless E2E tests |
| `npm run test:load` | Run load tests |
| `npm run test:visual` | Visual regression tests |
| `npm run test:visual:update` | Update visual regression baselines |
| `npm run telemetry:aggregate` | Aggregate telemetry logs |
| `node scripts/agent/validate-events.mjs` | Validate Nostr event schemas |
---
## CI/CD Pipeline
The CI workflow (`.github/workflows/ci.yml`) runs on every push to `main` and all PRs:
| Job | Timeout | Description |
|-----|---------|-------------|
| `build` | 45 min | Lint, build, visual regression |
| `unit-tests` | 30 min | Sharded unit tests (3 shards) |
| `dm-unit-tests` | 20 min | Direct message unit tests |
| `dm-integration-tests` | 30 min | DM integration tests |
| `e2e-headless` | 45 min | Playwright E2E tests |
**Concurrency**: `cancel-in-progress: true` — new commits cancel running jobs.
---
## Code Conventions
### Logging
**Always use the logger utility**, never call `console.*` directly:
```javascript
import { logger } from './utils/logger.js';
logger.user.error('User-facing error'); // Production visible
logger.dev.log('Debug info'); // Dev mode only (IS_DEV_MODE)
```
### Styling Rules
1. **Token-first**: Use design tokens from `css/tokens.css`, never raw hex colors
2. **No inline styles**: `style=` attributes and `element.style` are blocked by lint
3. **Semantic tokens**: Use `bg`, `text`, `accent`, `border`, `danger`, etc.
4. **Theme scopes**: Toggle themes via `data-theme` attribute, not code
### Nostr Event Schemas
All Nostr events must be defined in `js/nostrEventSchemas.js`:
```javascript
import { buildVideoPostEvent, NOTE_TYPES } from './nostrEventSchemas.js';
const event = buildVideoPostEvent({
pubkey: hexPubkey,
created_at: Math.floor(Date.now() / 1000),
dTagValue: 'video-id',
content: {
version: 3,
title: 'My Video',
videoRootId: 'video-id',
url: 'https://example.com/video.mp4'
}
});
```
### Magnet Handling
**Critical rules** — magnets are fragile:
```javascript
import { safeDecodeMagnet, normalizeAndAugmentMagnet } from './magnetUtils.js';
// Always decode first
const raw = safeDecodeMagnet(userInput);
// Then normalize with hints
const enriched = normalizeAndAugmentMagnet(raw, { wsHint, xsHint });
// NEVER use new URL() on magnets — it corrupts hashes!
```
- WSS trackers only (from `js/constants.js`)
- Persist raw magnet strings, decode only at playback
- Include HTTPS `ws=`/`xs=` hints when available
### Architecture Pattern
**Separation of concerns**:
- `bitvidApp` (js/app.js) — Orchestrator, manages app-wide state
- UI Controllers — Handle specific UI components (e.g., `ProfileModalController`)
- Services — Business logic (e.g., `playbackService.js`)
- State — Central truth in `js/state/cache.js`
**Data flow**:
1. User action triggers controller event handler
2. Controller invokes callback provided by `bitvidApp`
3. `bitvidApp` executes logic, updates central state
4. `bitvidApp` notifies controller to re-render
---
## Feature Flags
Feature flags in `js/constants.js` gate experimental behavior:
| Flag | Default | Purpose |
|------|---------|---------|
| `URL_FIRST_ENABLED` | Depends on config | Try URL before magnet |
| `FEATURE_WATCH_HISTORY_V2` | true | Watch history system |
| `FEATURE_PUBLISH_NIP71` | false | NIP-71 video publishing |
| `FEATURE_SEARCH_FILTERS` | Dev mode only | Advanced search |
| `FEATURE_TRUST_SEEDS` | true | Baseline trust seeds |
| `FEATURE_TRUSTED_HIDE_CONTROLS` | true | Trusted mute/spam hide controls |
| `FEATURE_IMPROVED_COMMENT_FETCHING` | true | Improved comment fetching logic |
Toggle at runtime:
```javascript
import { setUrlFirstEnabled } from './constants.js';
setUrlFirstEnabled(false); // Disable URL-first playback
```
---
## Nostr Integration
### Key NIPs Used
| NIP | Purpose |
|-----|---------|
| NIP-07 | Browser extension signing |
| NIP-33 | Parameterized replaceable events (videos) |
| NIP-04 | Legacy DM encryption |
| NIP-44 | Modern encryption |
| NIP-46 | Remote signing |
| NIP-51 | Lists (mute, admin) |
| NIP-56 | Moderation reports |
| NIP-71 | Video events |
### Signer Adapters
```javascript
import { nostrClient } from './nostrClientFacade.js';
import { setActiveSigner } from './nostr/client.js';
// Register a signer
setActiveSigner({
pubkey,
signEvent: (event) => signer.sign(event),
nip04Encrypt: (target, text) => signer.nip04.encrypt(target, text),
nip04Decrypt: (actor, cipher) => signer.nip04.decrypt(actor, cipher),
// Optional: nip44Encrypt, nip44Decrypt
});
```
### NIP-33 Addressing (Important!)
Video events are addressed by `kind + pubkey + d-tag`:
```javascript
// CORRECT: Use the d-tag for addressing
const dTag = event.tags.find(t => t[0] === 'd')?.[1];
// WRONG: Don't use logical IDs like videoRootId for relay lookups
```
### NIP-07 Signer Reliability (hard-won)
The #1 cause of "DMs / hashtags / watch-history / lists won't load after login" is an **unresponsive NIP-07 signer**, not bitvid. The extension's MV3 background worker can die and `window.nostr` calls then hang forever — no client change fixes a dead signer. **Diagnose with a raw `window.nostr` probe** (`getPublicKey → nip04.encrypt → nip04.decrypt`) in the console; if that hangs, it's the extension (recommend nos2x/Alby). See `AGENTS.md` §17 and `docs/KNOWN_BUGS.md` #0.
Resilience invariants — **do not regress**:
1. **Cap relay fan-out** (`js/nostr/toolkit.js` `capReadRelays`, ≤8, user-relays-first + 2 reserved defaults) — an uncapped cold-login REQ storm starves the single-threaded signer.
2. **Circuit breaker** on consecutive NIP-07 timeouts (`js/nostr/nip07Permissions.js`) — fast-fail instead of hanging; channel-death counts toward opening; permission prompts bypass.
3. **Never swallow a transient decrypt error as `[]`** — re-throw channel-death/timeout so retries run (returning empty = "user has no lists" + no retry).
4. **Generous decrypt budget** (~25–30s/call) — a 6s timeout kills slow signers mid-decrypt.
5. **Lazy modal population** — don't render every profile panel into a closed modal at login; populate per-pane on open (`selectPane`).
---
## Testing & Validation: Scenario-First, Cheat-Resistant (Dark Factory Rules)
You are operating inside a “Dark Factory” workflow where **validation replaces human code review**. Passing tests is only meaningful if tests are truthful.
### Prime directive
**Never alter a test merely to make it pass.**
If you change tests to match buggy behavior, you are destroying the only feedback signal and producing code with no real-world value.
StrongDM describes the exact failure mode we are preventing: agents discovering shortcuts (“return true”) and narrow tests being reward-hacked, leading to a shift from “tests” to scenario-based validation.
### How to think about tests here
Tests are not procedural checklists. They are **behavioral specifications**:
- Write tests as **scenarios** (Given/When/Then or equivalent).
- Assert **externally observable outcomes** at boundaries.
- Avoid “testing the implementation” (internal call sequences, private methods, mirrored logic).
- Prefer deterministic/harmonic execution: fixed seeds, controlled clocks, hermetic IO, virtualized dependencies.
### Prohibited behaviors (reward-hacking patterns)
Do NOT:
- weaken assertions, broaden tolerances, or reduce coverage to get green
- update snapshots/goldens without proving the change is intended behavior
- add retries/sleeps/timeouts to hide flakes
- mock so heavily that tests can pass with a broken system
- “hard-code to the test” (single fixtures, single input paths, brittle constants)
### Allowed test changes: Spec Correction Protocol
You may change test expectations only if the test is wrong relative to intended behavior.
Required steps:
1) Identify the scenario/spec that defines correct behavior.
2) Explain why the previous expectation was incorrect.
3) Replace it with an equally strict (or stricter) behavioral assertion.
4) Provide a **Test Integrity Note** (machine-readable) documenting the change.
If you cannot justify a change with scenario/spec truth: **do not change the test**. Instead, output a “Needs Spec Clarification” note and propose candidate scenarios.
### Required output when you touch tests
Include this YAML block in your PR description (or reference it from a `TEST_INTEGRITY.md` entry):
```yaml
test_integrity_note:
change_type: ["new_tests" | "refactor_tests" | "spec_correction" | "flake_fix"]
scenarios:
- id: SCN-<slug>
given: "<preconditions>"
when: "<stimulus>"
then: "<observable outcomes>"
observable_outcomes:
- "<boundary/output asserted>"
determinism_controls:
- "<fixed seed / fake clock / hermetic env / service virtualization>"
anti_cheat_rationale:
prevents:
- "hard-coded return value"
- "over-mocking internal logic"
- "snapshot rubber-stamping"
- "retry/sleep-based flake masking"
relaxation:
did_relax_any_assertion: false
if_true_explain_spec_basis: ""
```
### If external services are involved
Prefer boundary-level service virtualization (“digital twins” / behavioral clones) so scenario tests remain:
- high fidelity (realistic edge cases)
- deterministic and replayable
- not rate-limited / not flaky
(StrongDM’s “Digital Twin Universe” is the reference pattern.)
---
## Testing Guidelines
### Before Starting Work
1. Read `KNOWN_ISSUES.md` for pre-existing failures
2. Run relevant test shard to verify baseline
### Running Tests
```bash
# Fast feedback during development
npm run test:unit:shard1
# Full suite before PR
npm run test:unit
# Visual changes
npm run test:visual
# DM features
npm run test:dm:unit && npm run test:dm:integration
# E2E journeys
npm run test:e2e
```
### Test Artifacts
Failed visual tests store artifacts in `artifacts/test-results/`:
- Screenshots
- Videos
- Traces
View with: `./scripts/show-artifacts.sh`
### Agent E2E Testing (Playwright)
bitvid includes a test harness for programmatic Playwright testing without browser extensions or real relays. See `AGENTS.md` Section 14 for the full reference. Quick start:
```typescript
import { test, expect } from "./helpers/bitvidTestFixture";
test("my test", async ({ page, gotoApp, loginAs, seedEvent }) => {
await seedEvent({ title: "Test Video", url: "https://example.com/v.mp4" });
await gotoApp();
await loginAs(page);
// interact with the app using data-testid selectors
await expect(page.locator('[data-testid="upload-button"]')).toBeVisible();
});
```
Key capabilities:
- **Programmatic login**: `loginAs(page)` uses `window.__bitvidTest__.loginWithNsec()` — no modal interaction needed
- **Mock relay**: Each test gets an isolated in-memory relay with HTTP seeding
- **Relay override**: `?__test__=1&__testRelays__=ws://localhost:8877` redirects all connections
- **State inspection**: `window.__bitvidTest__.getAppState()` returns login status, relays, etc.
- **Stable selectors**: All key elements have `data-testid` attributes (see AGENTS.md Section 14)
---
## Common Tasks
### Adding a New Nostr Event Type
1. Define schema in `js/nostrEventSchemas.js`
2. Add builder function
3. Document in `docs/nostr-event-schemas.md`
4. Add tests
### Creating UI Components
1. Create controller in `js/ui/`
2. Wire callbacks through `bitvidApp`
3. Read state via provided getters, never directly
4. Use design tokens for styling
### Modifying Playback Behavior
1. Check `js/services/playbackService.js` for stream handling
2. Update `js/constants.js` feature flags if needed
3. Test with both URL and magnet sources
4. Document rollback steps in PR
---
## Troubleshooting
### Build Issues
```bash
# Browserslist warning
npx update-browserslist-db@latest
# Tailwind not regenerating
rm css/tailwind.generated.css && npm run build:css
```
### Test Hangs
- Unit tests may hang after completion — use `Ctrl+C`
- Use shards for faster local runs
- Set `UNIT_TEST_TIMEOUT_MS=120000` for slow tests
### Lint Failures
- **Inline styles**: Move to CSS classes or tokens
- **Hex colors**: Use design tokens
- **Design tokens**: Use `theme()` or existing utilities
---
## Release Channels & Promotion Pipeline
Code flows through three branches with increasing stability:
```
unstable → beta → main
(dev) (soak) (prod)
```
| Branch | Purpose | CI Required | Manual QA |
|--------|---------|-------------|-----------|
| `unstable` | Active development, AI agent PRs land here | Yes | No |
| `beta` | Stabilization soak (hosted for testing) | Yes | Yes — hosted domain |
| `main` | Production | Yes | Verified via beta |
**Promotion rules:**
- `unstable → beta`: After a batch of improvements passes CI and local testing
- `beta → main`: After weeks of soak time on the beta hosted domain with no regressions
- Never push directly to `main` or `beta` — always promote from the previous stage
### Emergency Response
If a change breaks playback or magnet handling:
1. Revert immediately
2. Note rollback in PR
3. Document in AGENTS.md
---
## Multi-Agent Development Workflow
This project uses multiple AI coding agents working in parallel:
- **Claude Code** — Refactoring, convention enforcement, codebase-wide changes
- **OpenAI Codex** — Isolated feature implementation with clear specs
- **Google Jules** — Issue triage and straightforward bug fixes
### Coordination Rules
All agents **must** follow the subsystem boundaries and PR discipline rules in `AGENTS.md` Section 12. The key principles:
1. **Check before you start.** Look at open PRs before beginning work by running:
```
curl -s "https://api.github.com/repos/PR0M3TH3AN/bitvid/pulls?state=open&per_page=100" | jq '{count: length, titles: [.[].title]}'
```
If another agent has an open PR touching the same files, stop and flag the conflict.
2. **One subsystem per PR.** Don't mix unrelated changes. A lint fix and a feature addition are two separate PRs.
3. **`js/app.js` is single-writer.** Only one PR at a time should modify the main orchestrator.
4. **Merge fast, branch short.** Long-lived branches cause exponential merge pain with multiple agents. Keep PRs small and mergeable in one sitting.
### For Human Maintainers
When assigning work to agents:
- Update the "Currently In-Flight Work" section in `AGENTS.md` to reserve subsystems
- Avoid sending two agents at the same subsystem simultaneously
- Review and merge agent PRs promptly to keep the queue short — stale PRs compound conflicts
- Use PR title prefixes (`[nostr-core]`, `[ui]`, `[playback]`, etc.) to make scope visible
---
## Key Documentation
| Document | What It Covers |
|----------|---------------|
| `AGENTS.md` | AI agent rules, mission, architectural decisions |
| `CONTRIBUTING.md` | Setup, PR process, DCO |
| `KNOWN_ISSUES.md` | Pre-existing test failures |
| `docs/nostr-event-schemas.md` | Event definitions |
| `docs/playback-fallback.md` | URL-first strategy |
| `docs/moderation/README.md` | Moderation system |
| `docs/logging.md` | Logger usage |
| `context/` / `todo/` / `decisions/` / `test_logs/` | Agent persistent state files (see AGENTS.md §15) |
---
## Quick Reference
### Import Patterns
```javascript
// Nostr client
import { nostrClient } from './nostrClientFacade.js';
// View events (analytics)
import { recordVideoView } from './nostrViewEventsFacade.js';
// Watch history
import { updateWatchHistoryListWithDefaultClient } from './nostrWatchHistoryFacade.js';
// Event building
import { buildVideoPostEvent } from './nostrEventSchemas.js';
// Feature flags
import { URL_FIRST_ENABLED, setUrlFirstEnabled } from './constants.js';
// Logger
import { logger } from './utils/logger.js';
```
### Content Schema v3
```javascript
{
version: 3,
title: string, // Required
url?: string, // HTTPS video URL
magnet?: string, // WebTorrent magnet
thumbnail?: string,
description?: string,
mode: 'live' | 'dev',
isPrivate: boolean,
deleted: boolean,
videoRootId: string // Stable identifier
}
```
Validation: Must have `title` + at least one of `url` or `magnet`.
---
## Final Notes
1. **Read AGENTS.md first** — it contains mission-critical architectural decisions and the Agent Execution Protocol (§15)
2. **Check KNOWN_ISSUES.md** — avoid investigating pre-existing failures
3. **Use sharded tests** — faster feedback during development
4. **Never commit generated CSS** — `css/tailwind.generated.css` is gitignored
5. **Token-first styling** — no raw colors, no inline styles
6. **Keep magnets raw** — decode only at playback time
7. **Document rollback steps** — especially for playback changes